Grab Attack: Drum Samurai When grabbed, Drum Samurai will take Marshal's place and sit down on his drummer seat and whack at the player with his drum sticks like a drum set. Grab (and tether recovery): Love Lizards The yellow female (with the green male on her back) will extend her tongue to grab opponents and ledges from a distance. (Red rapper appears beside him too, and rap a bit when charging)ĭown Smash: Crop Stomp Stomp Farmer stomps down on the ground to make a beet pop out and tosses it up. Up Smash: RAPMEN The yellow rapper appears and uses his "Uh, unh" move. Side Smash: Samurai Slice The wandering samurai appears and uses his whirlwind slash from Fever's Samurai Slice level. Run Attack: Board Meeting A pig on an office chair will spin around on it (like Mega Man's Top Spin) and come to a stop. Up A: The Clappy Trio A member of the Clappy Trio will do his usual upward clap.ĭown A: Blue Birds One of the Blue Birds will peck down on the ground. Side A: Space Dance One of those green guys from Space Dance will appear and do the "p-p-p-punch" move.
Marshal will be relegated to just walking, running, jumping, dodging/shielding, using items, and getting damaged.Ī: Karate Man Karate Joe will appear in Marshal's place and perform a punch combo. Not imitating them, not summoning them, but briefly "transforming" into those characters when attacking. The base form of Rhythm Heaven is Marshal, but the catch is that with other attacks being used, he'll become those characters instead. And instead of commanding a single character, you've got a whole collective to use here. Basically, the concept is a composite character similar to Mr. Unlike other Smash fighters, this one is many different characters all in one moveset. and Duck Hunt come to mind), here's one that could take things a bit further. Since more of the newcomers this time have taken everything to greater heights (Bowser Jr.
I know what you might be thinking, but here's the deal: